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171recordings
1940–1941catalog years
Old Time Radio Program Guide

The Adventures of Superman

The Adventures of Superman helped turn a comic-book hero into a voice millions of children could recognize without seeing a cape. The long-running serial follows Superman and Clark Kent through crime, sabotage, rescue and fantastic threats, while radio added characters, phrases and social themes that became part of the broader Superman mythology.

Program Guide

Program History

Juvenile superhero adventure serial based on the Superman comic-book character.

The run breaks into several distinct periods: Early 15-minute serial (February 12, 1940 to 1942) on WOR, Mutual weekday serial (August 31, 1942 to January 28, 1949) on Mutual Broadcasting System, Mutual 30-minute era (January 31, 1949 to June 17, 1949) on Mutual Broadcasting System, and ABC final era (November 5, 1949 to March 1, 1951) on ABC Radio Network.

The stories often return to treasure, gems and valuable objects, crime, gangs and sabotage, disaster and rescue, science, inventions and experimental technology, ships, sea travel and maritime danger, and aircraft and aviation danger.

The show also sits in a wider radio history that includes Comic-book superhero enters serialized radio, Wartime-era youth adventure broadcasting, and Radio superhero used for anti-intolerance messaging.

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171 results
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The Baby from Kry

As Krypton faces destruction, scientist Jor-El desperately tries to save his infant son before the doomed planet is lost.

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Clark Kent Repor

Superman creates the identity of reporter Clark Kent and joins a newspaper, where his new role quickly brings him into conflict with a saboteur called the Wolf.

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Kent Captured By

Clark Kent intentionally lets the Wolf capture him so he can uncover the villain's sabotage plan against the western railroads.

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The Silver Clippe

After helping prevent a train disaster, Clark Kent learns that a new criminal mastermind has emerged with plans that threaten both him and the Daily Planet.

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The Atomic Beam M

The Yellow Mask steals a powerful atomic weapon and threatens to use it against the Daily Planet, forcing Superman to stop the attack.

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Fuel

The Yellow Mask steals essential components of an atomic weapon and threatens to destroy the Daily Planet, forcing Superman to stop the device before it can be used.

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Threat to the Pla

Superman must stop the Yellow Mask from using a stolen atomic beam against the Daily Planet while also rescuing Lois from the villain's airplane.

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Fire in the Sterl

Clark Kent becomes Superman to rescue a woman trapped in a skyscraper fire, and the emergency leaves behind clues to a deeper mystery.

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The Stabbing of J

A tower fire and the stabbing of a secretary lead Clark Kent to two mining executives who appear determined to keep her from revealing what she knows.

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The North Star Mi

Clark Kent exposes a fraudulent mining operation and races to keep the criminals from destroying the evidence that can prove the swindle.

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The Steamship Mad

Superman races to rescue a ship's captain and recover vital papers before a freighter packed with explosives blows up.

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The Plane to Cany

Clark Kent's investigation of a fraudulent mining scheme carries him and his companions into a hazardous flight where the criminals' plans threaten their lives.

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Left to Be Killed

Superman must prevent a plane crash, save a woman trapped in a collapsing mine, and expose the operators behind a fraudulent gold venture.

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The Prison Riot

A prison break led by the Wolf erupts at San Miguel Penitentiary, sending Superman racing there as Lois Lane is caught in the danger.

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The Steam Plant

The Wolf and Kino lead a violent prison uprising and take Lois Lane hostage, forcing Superman into a dangerous rescue.

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Mystery of Dyervi

Superman investigates a string of strange disasters in Dyerville and searches for the hidden force deliberately terrorizing the town.

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Mystery of Dyervi

Clark and Lois look into a run of inexplicable disasters in Dyerville and begin to uncover a deliberate plot behind the town's misfortunes.

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Mystery of Dyervi

Clark Kent and Lois Lane race to prevent the Yellow Mask from destroying Dyerville by blowing up the Harley Dam.

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The Emerald of Th

Clark Kent investigates the disappearance of a noted archaeologist after the man's worried daughter asks for help finding him.

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The Emerald of Th

Clark Kent and Elsie Beecham investigate an isolated house and its secretive scientist, only for Elsie to vanish amid the strange events there.

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The Emerald of Th

Clark investigates a secretive scientist after the man's daughter vanishes, only to encounter an attack and a dangerous scheme centered on an ancient emerald.

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The Emerald of Th

Superman tries to protect a scientist and his family from people determined to recover an ancient artifact they believe rightfully belongs to them.

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The Emerald of Th

Superman pursues thieves who have stolen an ancient emerald, battling danger in the air and a burning house in his effort to recover it.

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The Emerald of Th

Dr. Beecham tries to reach Indian priests before they recover the priceless Emerald of the Incas while Superman intervenes after a storm causes a plane crash.

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Donellis Protect

When Jimmy Olsen's mother becomes a target of a protection racket, Superman confronts the gang responsible and moves directly against its leader.

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Donellis Protect

After racketeers attack Jimmy Olsen and his mother, Superman enters the fight and the gang leader responds by preparing a dangerous trap.

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Donellis Protect

Racketeer Jip Dinelli kidnaps Lois Lane in retaliation for Superman's interference, sending Superman into a race to find and rescue her.

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Donellis Protect

Superman tries to reach Lois in a burning cabin while the Dinelli gang blocks his route with explosives and prepares for a final confrontation.

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Donellis Protect

Superman fights both a spreading forest fire and the criminals responsible for it as he attempts to rescue Lois Lane and Jimmy Olsen.

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Donellis Protect

Clark Kent becomes Superman to stop a racketeer's explosive ambush and protect his colleagues from the Daily Planet.

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Airplane Disaster

Clark Kent and Jimmy Olsen investigate unexplained airplane crashes and come under attack themselves while flying above the desert.

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Airplane Disaster

After an emergency airplane landing, Clark and Jimmy board a circus train where someone deliberately releases a dangerous gorilla.

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Airplane Disaster

Clark investigates a series of suspicious crashes at an airfield, where the arrival of an important official is followed by another destructive aviation disaster.

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Airplane Disaster

Clark and Jimmy uncover a criminal effort to sabotage experimental airplanes, drawing them into a dangerous clash with the men behind the scheme.

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Airplane Disaster

Clark and Jimmy uncover a plot to sabotage an experimental aircraft, forcing Superman to move quickly against Professor Hagen before the plane is destroyed.

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Airplane Disaster

Superman races to protect a revolutionary aircraft from Professor Hagen, who plans to destroy it with a deadly device known as the teleflame.

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Buffalo Hills 1 O

An attempt on the life of one of Perry White's friends draws Superman into a larger conspiracy whose purpose is still hidden.

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